Brian Wood and Ryan Kelly heart THE NEW YORK FIVE

You may have heard that Brian Wood was working on a new project. Well, at Saturday’s Vertigo panel at the New York Comic Convention we announced all the details.

Originally announced as a Minx project, THE NEW YORK FIVE reunites Brian Wood (DEMO, DMZ, NORTHLANDERS) and Ryan Kelly (LUCIFER, LOCAL) in a 4-issue miniseries that will be a full 32 pages with no ads. The black and white drawings are absolutely stunning—capturing the city and NYU freshmen Riley, Lona, Merissa and Ren (The New York Four) as second semester begins.

There's nothing more exciting than college life in the big city, but you never know what’s around the next corner. In THE NEW YORK FIVE, Riley's sister Angie is making a name in the Lower East Side with her new band, and now Riley is the black sheep of the family. Lona's murky past appears to have been hiding an alarming proficiency for stalkerism, and Merissa and Ren are about to confront uncomfortable situations involving older men. But who is the "five" in THE NEW YORK FIVE?

Find out when THE NEW YORK FIVE begins in JANUARY 2011!

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NORTHLANDERS #33 preview

Blessed by the gods, for better or for worse, and driven by rage and sadness, Erik cuts a massive swath through the Christian-dominated Northlands. He seeks nothing less than a total cultural purging, and it seems like his one-man jihad will succeed…

Brian Wood and artist Riccardo Burchielli continue Metal in NORTHLANDERS issue #33 on sale next week!

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DMZ #57 art by Cliff Chiang!

Try something different. That's what I feel Vertigo has always been about, even from my early days there as a runny-nosed assistant editor. I really treasure that sense of freedom, and it's why I love working on Vertigo books. Though I've known Brian Wood for a while, the stars never aligned for us to work together. So when I heard he was writing a series of connected one-shots for DMZ, I jumped at the chance. It was the perfect opportunity to experiment.

Like many artists, I tend to have a wandering eye when it comes to drawing. I'm influenced by so many disparate things, and would love to assimilate and pay tribute to all of them. I've very proud of my work with Josh Dysart on NEIL YOUNG'S GREENDALE, but after 150 pages of maintaining a certain style, I started getting a little antsy. Having focused on precise linework for the past few years, I really wanted to loosen up and bring some more energy and grittiness to my work. With DMZ, I was returning to a more familiar urban setting, and that level of comfort gave me enough confidence to experiment a little. Brian's wonderfully sparse and quiet story really put the focus on the visual storytelling, and it pushed me to deliver. The work reminds me a bit of some of my earlier books like Josie Mac from Detective Comics and one of my favorite art jobs, Vertigo's Beware the Creeper from 2003, but with the added bonus of some stronger drawing skills unexpectedly attained in the years since. It felt a lot like reconnecting with an old friend, and drawing these 22 pages has been more creatively rewarding than I ever would have thought. Knowing you have great people at your back makes it much easier to take chances, so thanks to Brian, and editors Will Dennis and Mark Doyle for keeping an open mind and supporting me all the way. Hope you enjoy the results.

Cliff

DMZ #57 is on sale this Wednesday!

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NORTHLANDERS #32 preview

Halfway through the METAL storyline Brian Wood takes the timeless motif of "young lovers on the run" to an alarming extreme. Erik and Ingrid, outcasts in 9th century Norway, strike a series of blows for individuality against the rigid conformity of the local priesthood.

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Brian and Riccardo, together again for the first time


NORTHLANDERS: METAL
is a story about Erik and Ingrid, two young lovers on the run, leaving a path of destruction and dead in their wake.

It’s “Bonnie and Clyde” with Vikings.

But it’s also a story about Brian Wood and Riccardo Burchielli. For over four years now, they’ve been giving you a twisted, alternate future NYC over in DMZ. A fantastic book set in the not-so-distant future, where everything is going wrong. But drawing bombed-out buildings for years and years can get to you. Brian gets to take a break from writing about that bleak place when he does Northlanders (or DEMO, or DV8 or any of the other countless projects he’s always cooking up…) but Riccardo has been trapped behind enemy lines in the DMZ.

Until now.

For the next five months, Brian and Riccardo are pulling a 180, bringing their amazing storytelling skills from the future, to the dark past. They’re telling a bloody Viking tale like nothing you’ve ever seen before in Northlanders. This is an early, dark time in Viking history where the Old Gods still appear to be stomping about, and Erik and Ingrid are swept up in their grand plan.

It’s a big, bold, bloody story and it all starts in Northlanders #30 with METAL!

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HED: A Farewell from the Creators of DEMO Vol. 2—Part 2

So here we are again, the end of another DEMO series. When Brian first came to me with the idea for the original 12 issues, I knew it was something exciting; not only that, but it really spoke to me in such a way that I knew I had to be involved. I had no idea that so many people would pay attention to it, or that the series would carry me so far in my career, but I guess you don't think about those things when you are young and impetuous. I truly believed in Brian and these stories we were going to tell, so I leaped in.

Flash forward almost ten years, when Brian mentioned maybe doing a new series with Vertigo, again I jumped at the chance- the chemistry we have on this book is apparent whenever I read one of his scripts. It's like he is writing just for me to draw, and maybe he is. Maybe that's what makes DEMO what it is- but to think too much about it kind of defeats the purpose, so I'll just leave it at this: Brian is fantastic to work with. It's always a pleasure.

This issue, what's to say? The weirdest part was that I drew part of it in New York City, part in Oslo and the rest in London (at Jamie McKelvie's studio- thanks again!). I also approached this issue a little differently- a lot of my pencils I did small, then blew them up and used them as roughs. I have a lot of friends who do this, and I've done it before on mini comics, and on my graphic novel East Coast Rising, so I figured hey- why not try it again? That's what DEMO is all about, anyway.

So Brian already thanked everybody I wanted to, ditto that! Also included is everybody who's couch I ever crashed on, everyone who spotted me cash when I was short and we were out for dinner, and anyone who has ever lent their copy of DEMO to a friend (and maybe never gotten it back). Oh yeah, and thanks to Brian :) This was fun. Let's do it again sometime.

As always, comics still rule everything around me,
<3 Becky

Playlist - (I'm not even sorry for starting this with Ratt.)

"Round and Round" - Ratt
"Poison" - Alice Cooper
"Hounds of Love" - The Futureheads
"Apart" - The Cure
"Such Great Heights" - The Postal Service
"Man of the World" - Fleetwood Mac

DEMO Vol. 2 concludes this week with issue #6.

A Farewell from the Creators of DEMO Vol. 2--Part 1

It's all over, all over again, so soon?

Every time I think about Demo I'm reminded of how I got into comics in the first place. Parts of this story a lot of you have heard before, because the question is a very common one asked in interviews. But I'm going to try and go a little deeper, since it helps explain Demo.

Like almost everyone else I know and work with in comics, I never read them as a kid, not to any degree beyond seeing a Richie Rich comic in the waiting room at my childhood dentist. When I discovered comics, or rather when I discovered that comics could be for me, I was 25 and pursuing an art school degree. And that's what ended up defining what comics were (and, sort of, still are) to me: it's all about the medium.

I got into comics because of the form, not any particular story or a character or a title, not one universe or another, not the history of comics or of the people that made them. And it was the cold appraisal of the medium as a student trying to pick it apart, not that of a reader just looking for enjoyment. Even though, over a long time, I came to learn the history, to appreciate the creators and their seminal works over the decades, it's always been about the medium for me more than anything else.

Couple that with my instructors at college repeatedly driving home the point that there is nothing more important than creating new work and protecting what you create, there was just no way in hell I was ever going to end up seeking out a career working on company-owned books. It was just not the cards I was dealt, it's not how I "learned" comics. I don't say that haughtily--there are times I wish it were otherwise, since I don't have a lot of common ground with my peers when it comes to comics. It's alienating more often than I usually care to admit. It also meant that the growth of my career had an incredibly slow and frustrating start-- from 1997 through to 2005 I was essentially making comics for free and trying to find a toehold.

Anyway, I feel that this is why Demo is what Demo is. It's a very format-oriented take by a superhero-illiterate writer on what is an established sub-genre in mainstream comics: the "teen with powers." Skip ahead a bit in the backmatter of this issue and look at the original Demo pitch from back in 2002. Format is literally inseparable from what the story is. Good? Bad? Like I said, it is what it is.

I love Demo for what it is, and for what it's not. At times like this, looking back at a bunch of work just completed, it's really easy to feel pride at doing something that is unique and personal and so wholly Becky-and-me that it couldn't have been assigned to a different creative team like work-for-hire. I always think, and I'm sure I'm not alone, that the creator-owned books that work the best are the ones that are so owned and embodied by their creators that separating the two is inconceivable. Think of Casanova without Matt Fraction, Phonogram without Kieron and Jamie, or of Preacher without Garth Ennis and Steve Dillon.

So just like in 2004, Becky and I take a breather from a run of Demo. Many thanks to the Vertigo crew this time around, starting off first in a roundabout way to Will Dennis and Shelly Bond who were fans of the first series enough to offer both Becky and myself work on other things, and then later on thanks to Will, Karen Berger, Jack Mahan, and Mark Doyle for working to breathe a second life into the series. It's something of a cliched statement to say that they went above and beyond, but it's also totally true, and the fact that this new run of Demo stays so true to what Demo is and was is 100% due to their faith and diligence. Jared K Fletcher, Ryan Yount, and Amelia Grohman are also to be thanked on the production side, as well as all you readers, tweeters, and retailers.

I start to run out of nice things to say about working with Becky, which is crazy because is there anyone as nice in comics as Becky is? I've known her for a decade, very nearly, and working with her is effortless and completely rewarding. I continue to be humbled at the faith and hard work she puts into my stories. The perfect collaborator.

Until next time?

Bri

Playlist:
"One Hundred Years From Now" --Gram Parsons

DEMO Vol. 2 concludes this week with issue #6.

Never-Ending Marriage?

Ever been in one of those relationships where you break up and get back together multiple times? Sometimes you just can’t let go. DEMO Volume 2, the gripping mini-series of one shot stories by Brian Wood and artist Becky Cloonan concludes with the heartbreaking "Sad and Beautiful World." It’s the story of a marriage that spans a lifetime. Wait until you see what these two unique young lovers had to do to make it last!

Here’s a look at DEMO Vol. 2 issue #6:

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NORTHLANDERS: THE SEA ROAD by Brian Wood

Northlanders: The Sea Road
Or, THOUGHTS ON HAULING STINKING SHEEP PELTS DOWN THE AARHUS/HEDEBY CORRIDOR.

Looking down the barrel of another Northlanders one-shot is a daunting thing. I tend to feel that with #17’s “The Viking Art of Single Combat” I wrote something that casts a pretty long shadow, and that was certainly the most ambitious script I had written to date. So when we needed another single issue to help line up schedules, it required a similar sort of out-of-the-box thinking.

What I came up with seemed simple on its surface: an entire story set on a Viking ship. Of course, right? Vikings and their ships, one and the same. But thinking about that further: fifty-odd men on a ship not much bigger than the average Manhattan junior one-bedroom apartment, with miles and miles of nothing but ocean all around? Now what? If Northlanders was a manga series I’d love to fill three volumes alone on rowing techniques and optimal ballast positioning, but, sadly, I can’t do that.

(Actually, what I’d REALLY love to do is put in a scratch-and-sniff patch that lets you see just what fifty filthy Vikings on a small boat smells like, but that would likely be even less well-received than 600 pages of rowing comics)

Anyway, my mind starting thinking about the notion of Vikings on boats as being something of a grind. Sure, there were the sort sailing off and burning foreign towns to the ground and getting rich, but what about the workaday Norsemen hauling cargo around the familiar routes i.e. the “sea roads”? No adventure for them – instead they have deadlines, labor costs and overheads, taxes and tariffs, and tidal delays, all in the pursuit of a narrow profit margin that allows them to, sigh, wake up the next day and do it all over again. What about those guys?

That’s Dag, our main guy in Northlanders #29, an old sailor worn down by the monotony of it all, entering his autumn years, realizing he’d done very little with his life but help make other people rich. No adventure, no deviation from what’s required. And so, one day under cover of a storm, he turns the tiller one way when it should have been the other, and sets off into the uncharted Atlantic.

Fiona Staples blew my mind with this one. I’ve known Fiona a little for many, many years and have always loved her work. But she’s a painter, really, and unless I’m mistaken this is her first job drawing a comic in just pen and ink... and one that’s about 75% water scenes. I can’t think of anything more difficult to draw and ink than churning water. Fiona knocked it out of the park. Check out a page here. Gorgeous, gorgeous stuff that colorist Dave McCaig worked his typical magic on.

Northlanders: The Sea Road – June 30th. A single-issue story, perfect for anyone familiar or new to the series.

Maybe we can do the scratch-and-sniff in one of the foreign reprints?

-brian wood
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First look at Fiona Staples interior art for NORTHLANDERS #29

Austin Trunick here, resident WildStorm blogger over at Graphic Content's sister blog, The Bleed. I'm stepping in for a very special guest post, because we're talking about two things I hold so near and dear to my heart: Fiona Staples art and NORTHLANDERS. Knowing my fondness for these, Pamela's very kindly offered me the opportunity to unveil the first look at the artwork here on the blog. (I won't lie - I would have readily fought her for it had she not offered. Pamela's a better person than me.)

One of the best parts of working in comics is being among the first people to see artwork by new, young artists getting some of their first big gigs in the mainstream comics world. I've borne witness to the DC debuts to artists I'd bet my own money on being some of comics' biggest stars within a few years. (See: Isaacs, Rebekah; Love, Jeremy; Hadley, Amy; Clarke, Andy and more.)

In my years at this company, only a handful have impressed me as much as Fiona Staples. (Impressed, perhaps, isn't the best verb to describe my reaction - to say that her artwork *floored* me would more appropriate.)

Fiona was recently nominated for an Eisner for her phenomenal work on North 40 - a fun, grotesque (not to mention completely insane) horror comedy written by Aaron Williams that was released in miniseries from WildStorm last year and comes out in trade this Fall. This may seem strange to someone who hasn't read North 40, but I can say indisputably that nobody (and I mean NOBODY) draws as beautiful a maggot-infested severed head as Fiona Staples.

When I caught wind that she was handling the art for NORTHLANDERS #29, I couldn't wait. Fiona Staples + Vikings? Yes, please. Fiona Staples + potentially some grisly Viking violence? Oh, even better. In either case, the equation we're working with is kickass artist + kickass book - which is always a perfect mix.

As for Brian Wood, I've been a fan of his work since the first Demo series. I followed him pretty religiously through all of his Vertigo books, with DMZ and the Viking epic NORTHLANDERS being my favorites. I was excited to finally get the chance to work with Brian when he launched a new DV8 miniseries with WildStorm earlier this year.

Fans of Brian Wood's NORTHLANDERS, DMZ and DEMO owe it to themselves to check out his new WildStorm book, DV8: GODS AND MONSTERS - which, coincidentally, features some pretty amazing cover art by Fiona Staples. The book is completely accessible to comic fans without a background history in the WildStorm Universe can jump on board. (Can't name a single WildCAT? Don't sweat it.) Brian brings all of the stuff his fans expect from his work to DV8: a great story, witty dialogue and a complex, fully-realized cast of characters. No doubt, DV8 is a Brian Wood joint.

The first three issues of DV8: GODS AND MONSTERS are on stands now. Why don't you take a look when you're picking up NORTHLANDERS #29 next Wednesday?

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colored by Dave McCaig:
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