|BATMAN #700||BATMAN: CACOPHONY||BATMAN: CACOPHONY #1|
|BATMAN: CACOPHONY #2||BATMAN: CACOPHONY #3||BATMAN: THE RETURN OF BRUCE WAYNE|
|BATMAN: THE RETURN OF BRUCE WAYNE DELUXE EDITION||BATMAN: TIME AND THE BATMAN||BATMAN: TIME AND THE BATMAN|
|JONAH HEX #18|
One was possessed by a poltergeist. Another was trapped in a haunted house. A third had a killer doll. Ever wonder what happened to these children of the 1980s? Find out in this...
SURVIVORS’ CLUB #8
Stab, you’re it! Trapped in the Muskagee house, the Survivors play a deadly game of hide and seek with the murderous Mr. Empty. To survive, they’ll have to work together.
SURVIVORS’ CLUB #6
Simon, Alice, Kiri and Teo take a road trip to a bad, bad place. Chenzira’s on a solo mission to find hell’s arcade. Akherzombies attack! Mr. Empty hitches a ride.
SURVIVORS’ CLUB #4
Six kids who lived through unbelievable horrors in 1987, now all grownup, are united in L.A. It’s monster versus monster (versus exorcists) in a torturous game between Mr.
SURVIVORS’ CLUB #9
A severed head plays tour guide, and Kiri and Chenzira uncover the secret of what connects them all.
SURVIVORS’ CLUB #7
It’s the final boss battle! Chenzira takes on the haunted video game, Akheron. But who is playing whom?
SURVIVORS’ CLUB #5
Harvey is a captive audience for Alice’s creepy childhood stories. Simon tries to figure out the bloody message from his missing parents.
SURVIVORS’ CLUB #3
Six kids who lived through unbelievable terror in the ‘80s are somehow united in LA.