Factions form as the 140 hunker down on a heavily armed island or behind sanctuary walls. But the number continues to drop. Can money truly buy protection?
SURVIVORS’ CLUB #9
A severed head plays tour guide, and Kiri and Chenzira uncover the secret of what connects them all.
NORTHLANDERS VOL. ONE: THE ANGLO-SAXON SAGA
These tales illustrate the harsh life of the Viking invasion and occupation of the British Isles from the 8th to 11th centuries. Families are broken, lives are saved, and death is...
SURVIVORS’ CLUB #6
Simon, Alice, Kiri and Teo take a road trip to a bad, bad place. Chenzira’s on a solo mission to find hell’s arcade. Akherzombies attack! Mr. Empty hitches a ride.
One was possessed by a poltergeist. Another was trapped in a haunted house. A third had a killer doll. Ever wonder what happened to these children of the 1980s? Find out in this...
SURVIVORS’ CLUB #8
Stab, you’re it! Trapped in the Muskagee house, the Survivors play a deadly game of hide and seek with the murderous Mr. Empty. To survive, they’ll have to work together.
SURVIVORS’ CLUB #7
It’s the final boss battle! Chenzira takes on the haunted video game, Akheron. But who is playing whom?
SURVIVORS’ CLUB #5
Harvey is a captive audience for Alice’s creepy childhood stories. Simon tries to figure out the bloody message from his missing parents.